Showing posts with label 3D Modeling. Show all posts
Showing posts with label 3D Modeling. Show all posts

12.17.2009

Laser Organ




Intro to Visual Effects

Laser Organ made in Maya and Composited with Shake.

9.13.2009

Lighting and Texturing


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Lighting and Texturing

UV Unwrap, Texture and Light and pre-modeled garage.

6.16.2009

Laremy - Guardian Angel


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Intermediate 3D Modeling

This is my first character model. He is based off of a random drawing I did about 5 years ago. It was sort of difficult to imagine what he might look like from the side or back.

His name is Laremy. He was one of God's early prototypes for the first man, but he didn't quite work out. God felt sorry for him and gave him different odd jobs up in heaven, including guardian angel. Unfortunately, he just wasn't cut out for that type of work. To be continued...

6.10.2009

Polygon Man


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Intermediate 3D Modeling

This was a speed model that I did in class. The theme was "Polygon". It took me about half an hour. I tied for first place and lost the winning prize in a computer generated buffalo nickel coin toss.

5.20.2009

Beastwood Soundcraft


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Intermediate 3D Modeling

Hard Surface Model. This is a wind and sound powered vessel. The sails are primarily used for steering and the sub bass keeps the boat aloft. There are two MPC 2000 Samplers built into the dash for precise altitude control and sweet beat making capabilites. Whilst in the water, the speakers enable the passengers to communicate directly with whales and other intelligent marine life. Once this vehicle is fully operationable, I will discontinue this blog. Thank you for understanding.

12.16.2008

Touche





3D Modeling and Animation I

The Beginning of the video was my first brush with animation in Maya. We were supposed to make 3 different types of balls bounce realistically.

For the second part, we were supposed to make a realistic 3D model of a preexisting building (Touche Restaurant). It was an extremely frustrating experience, but I think it worked out in the end.